I recently started to really get into 3D animation and sculpting characters and objects as an added element to my filmmaking.
As indie filmmakers we have to have a big tool box of skills to be able to create amazing stories. On my last feature Project:Eugenics, I really forced myself to work with 3D models. I would take existing models and animated them, such as drones and planes.
Now, I am at the point where I am able to create 3D characters and various other elements, which is really cool and will allow me to tell some interesting stories down the road.
In later posts I will talk more about the apps I use and go more into details on techniques and so on.
For now, here are some designs I created. These are all full 3D characters that can rotate 360 degrees.
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ROBOCOP – RAW CHARACTER
ROBOCOP – FINAL DESIGN
DEVIL – RAW CHARACTER
DEVIL – FINAL DESIGN